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V2point0

The Patch notes for v2.0 were released on April 15th, 2014 on the Hammer and Chisel forums. The Patch notes included the following changes:

Current ContestantsEdit

  • Renwil Renwil, The Gluttonous Warthog
    • Renwil received a Visual Upgrade
    • Attack speed per level increased from 2.5 to 3
    • Quake Quake:
      • Attack and movement speed slow duration reduced from 2 to 3 seconds
      • Now scales with both magical and physical damage, equally
    • Shoulderslam Hammer Heave:
      • No longer scales off Attack Damage
  • Dim Dim, The Solar Mole
    • Maximum mana per level increased from 54 to 64
    • Base mana regeneration from 1.45 to 1.7
    • Sunblast Sun Blast
      • Spell Power scaling from 75% to 50%
    • New Ultimate, Solarflare Solar Flare:
      • Tooltip: On cast, Dim creates a solar flare at target location which explodes after a short delay, dealing damage and stunning all enemies struck
      • Cooldown now 100/90/80 from 120/110/100
      • Deals 200/300/400 damage + 75% of your Spell Power
  • Cottontail Cottontail, The Bandit Hare
    • Cottontail received a Visual Upgrade
    • Base Attack Speed reduced from 1.3 to 1.4
    • Attack Damage per level reduced from 3.5 to 3
    • Fightorflight Fight or Flight
      • Duration reduced from 3 to 2 seconds
      • Movement speed boost reduced from 30% to 20%
    • Dashseries Dash Series
      • Each dash now deals equal damage (previously, the first dash did most of the damage)
      • Cooldown increased from 12/11/10/9/8 to 12/11.5/11/10.5/10
    • Bunnyswipes Bunny Swipes
      • Attack Speed bonus reduced to 10/12/15/17/20 from 20/22/25/27/30
    • Heavensblade Heaven's Blade
      • Base damage increased from 200/250/300 to 225/275/325
      • Attack Damage scaling reduced from 100% to 75%
      • Mana cost now 100 at all levels from 80/90/100
  • Skippard Skippard, The Exiled Frog
    • Maximum Health per level increased from 70 to 80
    • Armor per level increased from 1.8 to 2
    • Strengthoftheexile Strength of the Exile
      • Slow percentage now 80/75/70/65/60% from 75% at all levels
      • Buff reduced from 10 to 6 seconds
    • Leapingslash Leaping Slash
      • Armor and Spell Armor bonus on shield increased to 25/30/35 from 20/25/30
  • May May, The Radiant Lynx
    • May received a Visual Upgrade
    • Base Health Regeneration per second reduced from 1.25 to 1
    • Radiantvolley Radiant Volley
      • Attack Damage scaling reduced from 75% to 25%
      • No longer ensnares
    • Radiantseeker Radiant Seeker removed
    • New ability: Radiantseeker Binding Bolt:
      • Tooltip: May shoots a binding bolt in target direction that deals damage and ensnares the first target hit

New ItemsEdit

  • Crackedtrinket Cracked Trinket
    • Stats: +0.6 Mana Regeneration per Second
  • Faithstone Faith Stone
    • Stats:+2 Health Regeneration per Second, +1 Mana Regeneration per Second
  • Sanctuary Sanctuary
    • Stats:+20% Cooldown Reduction, +75 Armor, +3 Health Regeneration per Second, +2 Mana Regeneration per Second

Current ItemsEdit

  • Fluxmail Fluxmail
    • New Passive, Flux: Gain 1.5 Armor and 1.5 Spell Armor upon taking damage. Stacks up to 10. times. Lasts 5 seconds.
  • Edgeofthevale Edge of the Vale
    • Passive now procs every fifth hit (from every four)
  • Zenchastea Zencha's Tea
    • Gold cost increased from 75 to 90
    • Now has a visual effect while working
  • Healthpotion Health Potion
    • Now has a visual effect while working
    • Item is now on cooldown while working
  • Manapotion Mana Potion
    • Now has a visual effect while working
    • Item is now on cooldown while working

RelicsEdit

  • Vitality Vitality
    • Cooldown increased from 220 to 300
    • Bonus movement speed from 15% to 10%
  • Ghostlyexecution Ghostly Execution
    • Cast range increased from 5 to 8
    • Duration increased from 8 to 12 seconds
    • Critical Health Threshold increased from 5% to 10%
  • Coldandconcentrated Cold and Concentrated
    • Cooldown reduced from 185 to 155
    • Duration increased from 8 to 12 seconds
    • Now causes targets hit to have their attack speed reduced by 30%
    • Debuff duration from 5 to 3 seconds
  • Fireandfury Fire and Fury
    • Cooldown reduced from 185 to 155
    • Duration from 8 to 12 seconds
  • Mindfulness Mindfulness
    • Cooldown reduced from 185 to 165
  • Safeguard Safeguard
    • Duration increased from 5 to 8 seconds
  • Rush Rush
    • Duration increased from 8 to 12

GameplayEdit

  • Jungle Critters will now level up twice as fast
  • New items (see above) specifically tailored to facilitate junglers
  • Health and Attack Damage of both the melee and ranged Jungle Critters have been slightly increased
  • Unit collision has been disabled. Contestants will still collide with structures and walls.
  • New Victory screen

ClientEdit

  • Play Online (PvP) mode is now locked to Players under Level 5
  • New Co-op vs. AI play mode introduced
  • Newly designed in-depth Tutorial hub
  • Complete redesign of the App, which includes:
    • Redesigned party system; now allows you to text-chat with your party or browse the App while in queue for a match.
    • Easily accessible, slide-out friends and alert menu
    • Taller leaderboards list
    • Current forum topics list
  • New music
  • Contestant's lores are now visible in the shop

ResourcesEdit

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