Relics can be selected whilst preparing for battle. By simply clicking on the icon of the relic shown, it will open up the menu of relics available to you. A player may only select one relic to aid them in battle, with each relic providing a different ability.
The effectiveness of some relics increase as you level up in-game, while others maintain the same effect throughout the length of the match. Relics do not have any cost but have some of the most longest cooldowns in the game.
Available Relics[]
The availability of relics is determined by the player's level. Upon completion of the Fates Forever tutorial, the player reaches level 2 and unlocks two relics. As the player reaches new levels, they are rewarded with new relics up until level 32.
Relic
Description
Level
Restoration
Passive: Killing a tribute restores a small amount of health.
Active: Instantly heal yourself and half of that to nearby allies.
2
Mindfulness
Passive: Killing a tribute restores a small amount of mana.
Active: Instantly restores mana to yourself and nearby allies.
Cooldown is 165 seconds
2
Decimate
Passive: Damage dealt to jungle critters is increased.
Active: Deals a large amount of true damage to target tribute or jungle critter.
5
Rush
Passive: Movement speed increased by a small amount.
Active: Significantly increases movement speed for a short period of time.
Spell duration is 12 seconds
8
Homebound
Passive: Recall cast time is reduced by 1 second.
Active: Quick Recall - return to base with a 3 second recall.
11
Vitality
Increases movement speed, attack speed, health regeneration, and mana regeneration for a short period of time.
Cooldown is 300 seconds
14
Purge
Removes all crowd control effects on you (stuns, slow, ensnares, etc), and reduces further effects for a few seconds.
17
Safeguard
Damage taken for the next few seconds is significantly reduced.
Spell duration is 8 seconds
20
Fire and Fury
For a short period of time, your basic attacks deal bonus true damage.
Spell duration is 12 seconds
Cooldown is 155 seconds
23
Cold and Concentrated
For a short period of time, your damage reduces your targets movement speed and attack speed.
Spell duration is 12 seconds
Debuff duration is 3 seconds
Cooldown is 155 seconds
26
Ghostly Execution
Haunts target enemy player with a poltergheist, reducing their health regeneration and healing effects received by half and increasing the damage they take for a few seconds. If that Contestant's health drops below critical, it will slay them.
Spell duration is 12 seconds
'Critical Health' is 10% of the Contestants max health
29
Ancient Pulse
Instantly moves your Contestant to a target location.